Sylar Zhengtian Li

A UI/UX Designer and Front-End Developer (JS, Unity) that creates meaningful designs through research and data.


Project Experience

Clink - Lead UX Designer & Researcher

Sept. 2023- Jun. 2024

Philadelphia, PA

  • Spearheaded UX research for a 5-member team by establishing strategic research frameworks, conducting user interviews and surveys to validate problem statements, and identifying key pain points and opportunities.
  • Directed full-cycle UX design from ideation and concept exploration to data-driven visual mockups and the facilitation of UX workshops, collaborating closely with UI Designers to develop interactive prototypes.
  • Iteratively refined design solutions to drive measurable improvements, achieving over 80% user satisfaction and a 90% task completion rate across all user flows.

Happy Sunshine Food Truck App - Lead Developer

Mar. 2022- Sept. 2022

Philadelphia, PA

  • Spearheaded development by establishing coding standards, architecting the development framework, configuring the back-end database, and managing version control via GitHub
  • Set and achieved weekly development milestones, consistently delivering new features
  • Engineered responsive, database-driven applications using PHP and MySQL.
  • Designed robust data architecture and implemented the backend server, enabling dynamic content delivery, user authentication, customizable items, and a comprehensive food ordering system.

Work Experience

University of Pennsylvania - VR Designer & Developer

Mar. 2023- Sept. 2023

Philadelphia, PA

  • Conducted targeted user research and comprehensive usability testing to drive a UI redesign, significantly enhancing usability and user satisfaction for the Penn VR Medical Trainer
  • Re-designed and developed an interactive VR UI for medical simulation using the Unity Game Engine
  • Spearheaded the integration of a cohesive design system into the development pipeline, streamlining workflows and boosting development efficiency

Night Kitchen Interactive - Interaction Developer

Mar. 2022- Sept. 2022

Philadelphia, PA

  • Led the design and development of an interactive educational game prototype for a museum touch-table exhibit using Unity Game Engine
  • Iteratively refined visual styles using custom shaders, developed and optimized touch-based interactions to enhance user engagement
Sylar
Zhengtian
Li
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